Yernemm
he/him

VRChat enjoyer, I like to make stuff :^) Interested in programming, 3D modelling, game dev, music, etc.

Socials & Projects: https://yernemm.xyz/ Web Notebook: https://notes.yernemm.xyz/

Other accounts: 📷 @pics.yernemm.xyz

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Last.fm
"This thing is objectively [subjective statement]"
Some foods just taste better from a cardboard box
Hytale Early Access
Chapter I: Out of the Breach
AVAILABLE NOW!

youtu.be/YMhUV1hnzHE
the factory grows once more
hello to all the funny people inside my computer
miku voice "No way Baba-san that's crazy-"

✦
#Vocaloid ✦ #Deadlock ✦
Seventeen years later…
The time has come for Machinarium 2 🦾🔧

Wishlist NOW on Steam:
store.steampowered.com/app/1619280/...
Let's talk about AI in VRChat.

Be sure to fill out the Google form at the bottom of the article.

ask.vrchat.com/t/regarding-...
the fnaf collab was a gateway that's actually making me play fortnite for fun
Spooky month yippee
okay this is epic
Deadlock update kinda good
Not enough people are concerned about the possibility of a Martian invasion anymore
Reposting this as more people are trying Resonite due to the current situation. Modular Avatar lets you convert an avatar from your existing VRChat Unity project into a Resonite package and it's much quicker than manually setting it up in-game!
modular-avatar.nadena.dev/docs/experim...
Yernemm @yernemm.xyz
Yup. I recorded this clip last year to show what an avatar looks like in Resonite directly from the Modular Avatar conversion. Might need to manually tweak some values once it's converted but it's probably the quickest way to get a working avatar for people who already have one set up for VRChat.
I only opened Factorio to quickly check what my old save file was like, oops.
Playing Factorio for over 6 hours.
Huh. I haven't visited Treehouse in the Shade in quite some time. VRChat now lists it as last updated a month ago and the music works again! I wonder who did this... Nice to see it working again regardless :D
Was one of the worlds I'd visit constantly when I started playing, good times.
Things like this are what make me excited for the Steam Frame. It being an open platform allows the community to build things that wouldn't be possible with the locked-down firmware of other standalone HMDs. This may actually make it one of the best headsets for Face/Eye Tracking.
@projectbabble.bsky.social
Get ready for the next generation of face tracking on Valve's Steam Frame, powered by Project Babble!

As presented by our CEO Sameer Suri, we are excited to announce what we have been working on for the past year!

#VR #VRchat #SteamFrame #ProjectBabble #Babble #facetracking
youtu.be/fB1gxXLaYkU
Whew haven't written a post this long in a while.

notes.yernemm.xyz/thoughts/dai...

Website updates, thoughts about VR and social VR platforms, and some stuff I've watched and played recently.

Thoughts about No Man's Sky: Cosmos, the imminent release of the Steam Frame, and other recent stuff.

Thoughts about Game Dev, Linux, stuff I've watched recently, and VRC happenings.

Thoughts about journaling, blogging on the Atmosphere, and recent progress with Nier: Automata, Tomodachi Life, and VRChat.

A reference page for making stuff using Bluesky's public API.

A summary of interesting projects in the ATmosphere. Things online built on the AT Protocol, and other information surrounding it.

A loosely organised online notebook for documenting resources, guides, and my random daily thoughts.

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